Glow worms
Time: | approx. 5 - 10 min. |
Recommended age: | from 12 |
Size of group: | playable with a few teammates |
Time for preparation: | 5-10 minutes |
Material: | Swimming boards, tea lights, lighter |
Game description
This game does not only demonstrate, how well the participants can move around in the water, they also have to demonstrate how skilled they are. In the beginning, each child receives a swimming board and puts it flat on the water before him. Next, the team leader puts a tea candle on it. The kids are now a swarm of glow in the dark worms. The objective is to move the swimming board around without snuffing out the candle.
Option
If you want to bring some action into the game, make every player, whose candle is extinguished, swimming around the kids a few rounds. This will make waves and make it harder for the rest of the group to keep their candles afloat.
Judging
The player, whose candle burnt the longest wins.
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